V 0.7.2 Content and Quality of Life Update


This update focuses on quality of life improvements and some extra content before the next TF path update!
Here's a list of all the changes:

Made the game auto equip all starting gear of all party members
Added text box warning when choosing TF path
Added text box explaining corruption locking 
Added Vampiric Dagger and Armor to Wimborne Cave
Fixed issue where building up too much corruption too fast would skip TF stages
Finally fixed issue where sometimes Blood Magic moves wouldn't add corruption
Changed how combat advantage works. Instead of getting 2 moves, the opposing party is stunned for one turn
Finally removed the issue with enemies not dying until the end of the turn
Increased the corruption gained from feeding on bosses
Added new "skill" type: Passives. These do nothing, but they will help keep track of character traits and abilities
Added "Pure" rings that are less powerful, but won't increase corruption and can be worn by anyone
Added new graphics
Added a minimum corruption requirement for opening non-journal vampire chests
Blood Ring will now grant +20% max HP
Minor bug fixes

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