V 0.9 Evil Mode Update


A whopping FOUR months later, Evil Mode is FINALLY complete! 
And with it, the original list of content I had planned for this game is finished as well!

Now, this doesn't mean I am done adding to this game, I plan to listen to feedback and polish it with one final update after this one.
However, after that, I will consider this game officially complete!

Here's a list of all the changes made in V 0.9:

-Added EVIL mode for ALL THREE paths
-FINALLY fixed the bug where enemies wouldn't face you while chasing you!
-Added "Empty Potion Bottles" to the game, which are now needed for any alchemy
-Added new music that plays once stage 10 is reached
-Buffed standard healing spell from +50 hp to +100 hp
-Added Guard Barracks to Wimborne
-Tweaked EASY and NORMAL modes so enemy attack power is lowered as well
-Added hidden vampire merchant who sells rare and unique items
-Added new unique spell: Blood Rain. Heals all allies and damages all enemies over time
-Added new unique spell: Sun Shield. Blocks all negative effects from the sun for 300 steps, or until the battle ends
-Added new unique spell: Invisibility. Greatly reduces chance of being hit by most attacks
-Added various other merchant specific items
-Reworked Vigil A.I. slightly to make them more aggressive
-Removed the ability to purchase 'Blessed' weapons completely
-Reworked how weapon skills work and what they do

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Comments

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is the version 0.9 the same as the one thats 45 days old? or are you updating soon?

Well, I meant to post the dev log at the same time as the update for the game, but...forgot^^

No, I am not updating soon, sorry^^

Do we have to re-buy the game to get the new update

No, you should be able to just download it, assuming you already bought the game